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232 Game Reviews

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Hmm..

Starts very simply. Fun. Not too difficult. Nice learning curve. You start to feel like a real space ninja (if that makes any sense at all). It's when you reach the cannons that fire rocks at you chaotically that things get tricky and frustrating. It's hard to tell when shrapnel is going to hurt me or not- whether it's the actual attack or just the nice animation at the end of an attack. Then there's a flight of stairs where every step has a cannon on it. And then the boss fight at the end makes use of them. It was agitating at best and nearly got me to quit at worst.

In the end I beat the game, and having only unlocked one medal, I felt a little like I'd wasted my time. It's a nice game, but it would have been cool to include some notes about the game's design or something as a reward.

As it is, this is a solid game. Good job. 8/10, 4/5.

Absorbingly CUTE!

As I said about the previous game, this is fantastic. It's simple and easy, yet at times tricky. My only qualm is that the Wasabi Quake was never useful. At least not for me. This is one of those games that, even if I don't have a use for that power up, it doesn't change the fact I want it. Nor does it affect my desire to keep playing.

While the way the description is written makes it clear that further adventures are unlikely, I big that you consider otherwise. These games are just so mind-bogglingly adorable and cute and funny. I can't praise them enough!

Took roughly 2 hours

I'm a bit of a completion-ist. Once I get started, I need to be sorely pissed off to stop. I nearly did in my search for the final Lorem tablet. But I searched via a grid system and found everything in the game- all 9 endings, included. The simple origins of the game's idea are confounding in nature- but no more confounding then when I envisioned an entire novel's plot in the process of eating some noodles.

Getting past my prior ramblings, this game is a rare and... shall I say, "obscure" piece. It's intricate, detailed, philosophic, hypothetical, theoretical, psychological, sociological, and surreal. It reminds me intimately of the town Silent Hill- not so much the games as strictly the town. Dark, dismal, empty, yet so full of detail.

In a way, this game is kind of a hell, but in some ways it is no less than a Shangri-La. And reading those notes... it's deeply satisfying. An actual prize for totality, as opposed to the simple "100% completion" that gives little to no reward.

It was a fairly simple piece, and it was definitely a source of eye strain, but two hours later, I can go to sleep peacefully and consider this a piece of art and a piece of entertainment- an increasingly rare statement in an increasingly dull and unoriginal world.

Very fun

Quick, fairly easy, and overall VERY fun. 9/10 and 5/5. Great job- make more of these. ^_^

Merely okay

I'll say it's above average because it definitely intrigues. I made it to level 7 before I decided I was no longer interested in stumbling about one layer at a time. There are many ways of making a game of this nature, and it's not a terrible idea. Just not something too entertaining to me. It's merely annoying variations of the same thing over and over again.

If perhaps the colors were to change at level 5 and the game change ever so slightly in a new direction, that would be a great deal of fun, just seeing what changes next. As it is, this is (as the title says) merely okay.

7/10 stars.

3/5

Entertaining

Let me preface this by saying that the 4 most recent reviews have all been rated unhelpful. Hopefully this is a bit handier.

Okay, so it's not the world's greatest game. In some ways, it's more like an interactive video than a game. But this does not change that its level of interactivity and indeed the interactivity itself does make this a game. Regardless of how it's classified, this is a lot of fun. The creativity and wit of this is a strong selling point and possibly the biggest reason to play. It's not hard or anything. It's just extremely funny.

While I could easily just sit by and shower this in praise, I can't. The first one seemed to have a lot more to say, particularly in terms of ideology. I found it refreshing and hilarious, yet thoughtful and thus thought *provoking*. While I don't feel that this one quite holds up to that as well, this one still holds up to scrutiny nicely.

Back to the benefits, I suppose!

Now, while I feel it slouched a bit intellectually compared to the first, it is still an improvement, with level selection, editors, a playlist mode, and downloads. It's a great package that definitely had some love put into it.

5/5 and an 8/10. Nice package.

Witty, Easy, and intricate

A fun and simple open form of creativity. I fully approve of this. ^_^

Very clever

not really my thing- I found it a bit hard to control at times, though I seem to be the only one- but still a very smart game with a very nice message.

Fantastic

One of the most purely entertaining and unusual games I've played in a while. Deep down, I've always thought Mario was missing something. Now I know what it was- A GUN. Mega Man is a great little guy to play as- perfect height, weaponry, and jump. The only issue I had was with his sliding trick- sent me flying into a pit because I'd accidentally tap down while trying to jump.

Regardless, perfect score. =)

Evil

I'll give it a 5 for malice. I like it, but at the same time I like it for the same reason we all like movies like Saw- it's violent and stupid. In this vicious sense, it's a brilliant success.

Writing is my life- poetry, novels... I like blurring genres, bringing together action, comedy, sci-fi, fantasy, mystery, and even romance. Don't like it? Hmm...... Pity.

Age 32, Male

Writer

JCC

Someplace Nice

Joined on 2/24/08

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